import random, os, time
again = "yes"
def sided(n1, n2):
n1 = random.randint(1, n1)
n2 = random.randint(1, n2)
n3 = n1 * n2
return n3
def health():
n1 = sided(6, 12) / 2 + 10
return n1
def srtength():
n1 = sided(6, 12) / 2 + 12
return n1
def kill(h, s):
return h - s
os.system("clear")
print("Role-playing game")
uname1 = input("Enter the name of the character: \n")
utype1 = input("Enter the character attribute (human, elf, wizard, orc)\n")
health1 = health()
srtength1 = srtength()
print("Health: ", health1)
print("Strength: ", srtength1)
uname2 = input("Who is its opponent? \n")
utype2 = input("Enter the character attribute (human, elf, wizard, orc)\n")
health2 = health()
srtength2 = srtength()
print("Health: ", health2)
print("Strength: ", srtength2)
time.sleep(3)
os.system("clear")
print("Battle time!")
health0 = 1
i = 1
while health0 >= 0:
time.sleep(1)
sided1 = sided(1, 12)
sided2 = sided(1, 12)
if sided1 > sided2:
print(uname1, "rolled", sided1, "points")
print(uname2, "rolled", sided2, "points")
health0 = kill(health2, srtength1)
health2 = health0
print(sided1, "won round", i, "and dealt", srtength1, "points of damage to", uname2,
uname2, "has", health0, "health points left")
if health0 < 0:
print(uname1, "wins the final victory!")
break
i += 1
elif sided2 > sided1:
print(uname1, "rolled", sided1, "points")
print(uname2, "rolled", sided2, "points")
print(uname2, "won round", i, "and dealt", srtength2, "points of damage to", uname1,
uname1, "has", health0, "health points left")
health0 = kill(health1, srtength2)
health1 = health0
if health0 < 0:
print(uname2, "wins the final victory!")
break
i += 1
else:
print(uname1, "rolled", sided1, "points")
print(uname2, "rolled", sided2, "points")
print("They tied this round. Let's go again!")
print("---")
i += 1
continue